Process
Here are some process gifs and images to showcase different approaches I take when painting. I don’t have a set process, I adapt and can do things multiple ways. I’m always trying to find the best workflow for each project.
![](http://www.anandaaran.com/wp-content/uploads/2019/06/1_gif.gif)
![](http://www.anandaaran.com/wp-content/uploads/2019/06/25.gif)
A couple paintings done the ‘traditional’ way, starting from lineart and basic shapes.
![](http://www.anandaaran.com/wp-content/uploads/2019/06/clay-1024x512.jpg)
![](http://www.anandaaran.com/wp-content/uploads/2019/06/render_v1_original-1024x512.jpg)
This is a 3d scene I put together to achieve a more realistic result and have more flexibility with camera angles and the like. The image above is straight from the rendering engine and the final painting is below.
![](http://www.anandaaran.com/wp-content/uploads/2019/06/render_v1-1024x512.jpg)
![](http://www.anandaaran.com/wp-content/uploads/2019/06/1smmol.gif)
On this one started with 3d because I was working from top-down maps and it was the best way to get the scale and location correct. Since it’s an illustration there were so many things on it I didn’t bother with the materials and lighting and instead went straight to Photoshop as it’d be faster.
![](http://www.anandaaran.com/wp-content/uploads/2019/06/27-3.gif)
![](http://www.anandaaran.com/wp-content/uploads/2019/06/14giflowres.gif)
These are abstract approaches for improvised paintings and times when it’s more about exploring and discovering something new than adhering to a clear objective
![](http://www.anandaaran.com/wp-content/uploads/2019/06/6smolb.gif)
This is sort of a mixed approach where I’ve defined the drawing at the beginning but I’m still using textures and mixing it with pieces of past work in an experimental manner